#new shit
import time, pygame

import gamecontroller, gameview, gameengine

clock = pygame.time.Clock()
FPS = 60 # LOL?
engine = gameengine.GameEngine()
control = gamecontroller.GameController(engine)
view = gameview.GameView(engine)

while True:
    control.update()
    view.update()
    engine.update()
    clock.tick(FPS)
